Part 1: The seven chess sins - a pre-move self-check
A quick honesty pass before you commit to a move. If a move is driven by one of these rather than by the position, look again.
- Thinking - leaning on general reasoning where the position actually demands concrete calculation. Count the forcing line before you trust the vibe.
- Blinking - looking away from the critical moment. If a position feels sharp, that is exactly when you must not skip the hard calculation.
- Wanting - forcing complications the position does not call for, because you would rather attack than sit. Desire is not an evaluation.
- Materialism - grabbing or trading material because it is available, not because the resulting position favors you.
- Egoism - seeing only your own plan and ignoring what the opponent is actually threatening. Ask what they want, every move.
- Perfectionism - hunting for the perfect move and burning the clock when a clearly good one is already in front of you.
- Looseness - drifting, making moves without a concrete purpose. Every move should answer a question the position is asking.
Part 2: Saving Lost Positions - the three-step method
For genuinely losing positions only. Used correctly, this single reframe is worth more than most opening theory you could memorize this month.
- Step 1 - Be honest. Is this position genuinely lost, or merely uncomfortable? This method is for the former. Using it when you are actually fine just throws the game away.
- Step 2 - Change the question. Stop asking "what is the best move here?" Start asking "what move gives my opponent the most decisions to get right in a row?" Manufacture complexity, not accuracy.
- Step 3 - Aim at the king. Point the complications at the opponent's king, not at some abstract structural weakness three moves removed from anything dangerous. Pressure near the king is what actually taxes a human's patience and control.
Part 3: Practical versus objective - the decision rule
- In a lost position, the objectively best move is usually the quietest, most technically precise one - which gives a strong opponent nothing to misplay.
- The practical choice instead keeps more pieces on the board, aims at the king even at some structural cost, and creates a position where one inaccurate reply from your opponent actually changes the result.
- The guardrail: this is a tool for the ninth inning, not the first. In an equal or winning position, manufacturing chaos throws away a real advantage for nothing. Swindle only when you are genuinely lost.
Watch two AIs try to swindle each other, live
Everything on this cheat-sheet is on display twice a day in the live AI chess rivalry the book is built around - two machines playing a full game against each other, narrating (and trash-talking) every move. Play them yourself for free, beat the hardest tier and the AI studies your games to prepare a personal rematch, or just watch two machines argue their way through a lost position.
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